The number of file formats, and where those files go, can be a bit confusing. Here is some basic information. More will come.
The Basics
All user data is meant to go in your My Documents folder. The default place for this is "C:\Documents and Settings\Sean\My Documents\Neverwinter Nights 2"
(more to come)
All game data is meant to go in your Program Files folder. The default place for this is "C:\Documents and Settings\Sean\My Documents\Neverwinter Nights 2."
All the files for the Official Campaign (OC) are also in your Program Files folder. This is a big change from NWN1 and it has confused some people. Generally, you don't have to get into this directory, but the BIG exception is the plugins folder in the NWN2Toolset folder. Here's the rundown:
- The Ambient folder - This folder holds the wav files for background noises. These elements are available across all modules. Note that when trying to decide what background sounds you want, you can play these directly from your preferred multimedia device, although I cannot say if there are any permissions issues when doing so with the Toolset open.
- The Campaigns folder - The supporting campaign files (scripts, images, etc.) are in the campaigns folder. These are files that are available across all the modules in the OC. These resources are only available to the OC.
- The Data folder - This folder consists of .zip files that hold data that can be used by the OC, and any other module, including those created by you. The 2da files, voice over wave, and many other resources are held here. These elements are available across all modules.
- The dmvault folder - Unknown.
- The Documentation folder - You should read this.
- The Effects folder - Unknown, but at a guess these seem to be basic effects that the Toolset uses.
- The hak folder - This contains your hak files. At this time, I am unclear if hak files go here or in the My Documents area.
- The Localvault folder - This contains the basic characters that come with the game.
- The Miles folder - Unknown.
- The Miles folder - Unknown.
- The Modules folder - The actual modules for the OC are in the modules folder. They are numbered and also have a descriptive name. These resources are only available to the OC.
- The Movies folder - Contains the .bik files that use present the movies (The logos and the into, etc.)
- The Music folder - This hold the bmu files for background music and combat music. These elements are available across all modules.
- The NWN2Toolset folder - Contains the source for the Toolset. Note that this also contains the "Plugins" folder. This is where you put community created plugins so that they are available in the Toolset.
- The Override folder - Will allow you to override some files, most probably in the OC. At this time, I am unsure what resources can be overridden.
- The patch folder - I'm assuming this is used during the patching process.
- The Servervault folder - Unknown.
- The temp folder - Definitely used during the patching process. Unknown if it is also used during gameplay.
- The UI folder - I think this is where you place your custom UI files, but I am not sure, as there is also one in the My Documents folder.
- The Utils folder - Unknown what these are for.
There have been some reports of the Autosave corrupting various files when the modules